I often want the monster to win in the end. I am often disappointed. Universal monster movies especially adhere to this dynamic (the real ones, any Mummy movie that’s in color is shit). The “romantic lead” hero has zero personality and is only defined by his passionate and complete love for the white damsel in […]
The third issue of Tales from the Magician’s Skull will soon manifest within the Realms of Physical Reality.
I’m now in talks with an artist to commission the cover for my first collection of stories. So stay tuned for that. I’ll put up some concept art and sketches as they become available. In other news, I’m publishing a collection of Swords & Sorcery stories. It may even have an as yet unpublished contribution […]
D&D is the archetypical RPG system. I love it (except for 4th edition which I’ve sworn never to DM again) but Vancian Spellcasting is a bit old hat at this point. Also it’s a highly specific and slightly weird concept. Wizards imprint spells on their brains and forget them after they’re cast. I can see […]
Just got back from Indy a couple days ago, and I can almost function normally again. Saw some people I hadn’t seen in quite a while and bought the mandatory Kenneth Hite book (Qelong for LotFP). When it comes to the way I want to portray the occult in RPGs, he’s the guy who’s been […]
I’ve been working on RPG rules for Ilder’en and the stories I write for a long time. Seeing as this is GENCON week, I thought I should at least cover some of it in general terms. First off I don’t have much interest in designing combat systems and the general rules of the world (movement, […]
I’ve just published a novella in two parts. As promised, So Below and its far lengthier companion piece Jarioth’s Saga are finally done. Read them here: The Jarioth Cycle. Or if you like they are also on our sister site here: http://www.blastedtowergames.com/SO_BELOW.html. This is the most involved and universe-spanning Ilder’en tale I’ve ever written.