The Laws of Heaven

More Nobilis stuff. I haven’t really gotten too far into designing Heaven or any of the other Upper Worlds yet. One of the rules in the book is that those who see the beauty of Heaven are compelled to serve it. Here are four derivative Laws that naturally arise from that.   The Laws To […]

Nobilis and Rex Mundi

So, we’ve been talking about Nobilis and campaign building for it. I’m pulling from a lot of sources because I have several multiverses to fill up with content before the game is ready. The scope of the game is just that big. Next up is the brilliant comic Rex Mundi. Alternate history, France taking Germany’s […]

The Devil Has an Autograph Book

I just re-wrote one of my really early stories. It’s about a burned out Star Trek-esque actor suffering the horrors of having to survive by making convention appearances. Then the Devil appears and wants his autograph. It’s posted here.

Nobilis, OSR, and Hyper-Dimensionality

Some cosmological world-building for my theoretical “sometime-in-the-future” Nobilis campaign. I will convert things into OSR terms as I go to see how bat-shit crazy this can get. I like the idea of taking a game where the players run demi-gods and trying to apply the same concepts to a strictly mortals-only, 20th-level-is-the-end-of-the-line type game like […]

Nobilis & Sharne’s Clockwork Market

Nobilis. I’ve wanted to play this game for a long time. I’ve wanted to understand it since I got the third edition and started trying to understand it. It’s mind-bending, kinda like trying to wrap your head around a cloud that has a shark with lasers for eyes hiding inside it. I’m not even going […]

Sabbatic Spirit Flight (Magic-User Spell)

Sabbatic Spirit Flight Level: 1st Duration: Up to 12 hours (See Below) Range: Touch Area of Effect: One broom (though a distaff, pitchfork, pig, or goat can be used in a pinch). Effect: The magic-user prepares an ointment containing hensbane, belladonna, poppy, monkshood, hemlock, and mandrake. They anoint their broom and themselves with the noxious […]